Objective:
To test the effectiveness of annual Adult Free Previews across 149,530 addressable subscribers spanning 4 systems by measuring the response rate and tracking whether customers had purchased Adult PPV or any other PPV product in the previous 12 months.

Plan:
Design a campaign plan which effectively advertised the Adult Free Preview in a tactful manner while coordinating the tracking efforts of the results. In addition, the project required collaborative planning and execution across several internal groups.

Event Schedule:
· Three month advanced planning required to design and place ads in PPV catalogs as well as implement marketing, programming, operational, customer service and engineering plans.

Marketing Tactics:
· Ran 300 co-branded cross channel spots which were carefully screen for tasteful and tactful appeal.
· Cross channel spots were run in 6pm-12am day part and omitted Nick at Nite & Family channel
· 2 co-branded news print advertisements ran in two separate PPV catalogs mailed to PPV users.
· Billing messages were instituted for one billing cycle
· 5,000 lobby flyers were distributed to 7 Cable stores.
· Parental control features of addressable set-top box was emphasized in all tactics.

Costs for AT&T Broadband (formerly TCI):
· $0 for 300 cross channel spots
.
· $0 for ad run in PPV catalogs.
· $0 for bill message.
· $100 in printing costs for lobby flyers at Cable stores.

Results:
· Of the 149,530 addressable set-top boxes measured, 4.3% responded to the Free Preview (6,430)
· 41% had not purchased any type of PPV in the previous 12 months (2,636)
· 67% had not purchased any Adult product in the previous 12 months (4,308)

· The conclusion is that not only did the Free Preview draw new subscribers into the PPV category, but a majority of the participants had not purchased adult PPV in the previous 12 months. In essence, the adult Free Previews proved to be a good tactic to draw new customers. As an added step, the respondents of this project were profiled by Microvision MV-50 Cluster codes against the results of other PPV projects. The comparisons were kept on file to build an ongoing class of PPV users.

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